Future of FromSoftware Soulsborne Games: Why We May Wait Longer

Will FromSoftware Soulsborne games take longer to release? Explore how multiplayer spin-offs like Nightreign and The Duskbloods are shifting studio focus.

The phenomenal success of FromSoftware over the past decade has fundamentally reshaped the action RPG genre. However, that very success might be changing the studio’s release strategy in ways that traditional single-player fans might not expect. With experimental projects like Elden Ring: Nightreign and the upcoming Switch 2 exclusive The Duskbloods, a clear pattern is emerging. Is the developer gradually moving away from its roots, or are we simply entering a new era where traditional FromSoftware Soulsborne games take much longer to arrive?

With an upcoming network test for The Duskbloods and the anticipated release of Elden Ring: Tarnished Edition on Nintendo’s new hybrid console, FromSoftware is keeping its community highly engaged. Yet, underneath the excitement, many hardcore fans are beginning to ask a critical question: Are classic single-player experiences being pushed into the background?

From Single-Player Masterpieces to Multiplayer Experiments

When Elden Ring launched in 2022, it completely revolutionized the gaming landscape. Selling over 30 million copies worldwide, it introduced millions of new players to the brutal yet rewarding design philosophy that defines the studio. Naturally, fans anticipated that the developer would double down on this proven formula for their next major project.

Instead, the studio pivoted toward unexpected multiplayer-focused experiments. In 2025, we saw the launch of Elden Ring: Nightreign, a co-op survival experience where trios of players face off against horrific bosses within a strict time limit. Furthermore, the upcoming release of The Duskbloods dives heavily into the PvPvE (Player versus Player versus Environment) space.

These multiplayer concepts represent a massive departure from the solitude of traditional FromSoftware Soulsborne games. More importantly, these experiments are proving to be immense commercial successes. Nightreign alone shipped over five million units and maintains a massive concurrent player base on Steam. Because these projects are thriving, the studio has every financial incentive to keep exploring alternative gameplay models.

Why Longtime Fans Are Feeling Anxious

For gamers who prefer disabling online features entirely to immerse themselves in isolated dark fantasy worlds, this shift induces genuine anxiety. The defining magic of classic titles like Dark Souls, Bloodborne, and Sekiro: Shadows Die Twice lies in atmospheric exploration, cryptic lore discovered through item descriptions, and overcoming punishing bosses through sheer personal perseverance.

If multiplayer-driven titles like The Duskbloods mirror the success of Nightreign, the commercial argument for sticking purely to single-player RPGs weakens. Designing interconnected worlds with deep narrative lore requires enormous time and resources. If resource-heavy development cycles are increasingly split between multiplayer spin-offs and classic RPGs, the waiting periods between traditional releases will inevitably stretch out for years.

A Temporary Creative Playground or a Permanent Shift?

It is entirely possible that these multiplayer projects are simply creative playgrounds for a studio that refuses to stay stagnant. FromSoftware has never been a company that rests on its laurels. Between major dark fantasy releases, they successfully revived the mech-action franchise Armored Core, demonstrating their desire for variety.

Studio president Hidetaka Miyazaki has previously stated that experimenting with PvPvE mechanics has been a personal interest for a long time, reassuring fans that it does not signify an abandonment of their core design philosophy. It is very likely that a massive, traditional single-player adventure is already in early development behind closed doors.

However, even if these multiplayer titles do not replace traditional RPGs, they undoubtedly alter the studio’s release schedule. Instead of receiving a classic single-player adventure every two to three years, fans may need to accept that FromSoftware Soulsborne games will now share the spotlight with experimental spin-offs.

What to Expect Moving Forward

While the dream of a Bloodborne sequel remains elusive for many, lowering expectations regarding release windows for traditional titles seems like a pragmatic approach. The studio’s current momentum proves that their willingness to take risks pays off commercially and critically.

Until official announcements reveal the developer’s post-Duskbloods roadmap, fans will have to be patient. Multiplayer spin-offs may be generating massive hype and revenue, but the true heart of the studio will always belong to the haunting, solitary journeys that made them legendary in the first place.


“Read story: Elden Ring Trophy Guide & Roadmap — Discover the ultimate route to unlocking every trophy, avoiding missables, and conquering the Lands Between.”