
Silent Hill Townfall Trophy Guide & Roadmap
Master the horror and unlock every achievement with our ultimate Silent Hill Townfall Trophy Guide & Roadmap. Follow step-by-step strategies to claim the Platinum.
Welcome to the comprehensive Silent Hill Townfall Trophy Guide and completion roadmap. Developed by Screen Burn Interactive and published by Annapurna Interactive in partnership with Konami, Silent Hill: Townfall brings a fresh, psychological perspective to the iconic survival horror franchise. Whether you are a veteran horror fan looking to secure every single achievement or a newcomer aiming for that shiny Platinum trophy, this guide outlines the most efficient path to 100% completion.
| Estimated Trophy Difficulty | 4/10 |
| Approximate Time to Platinum | 15–25 Hours |
| Offline Trophies | 37 |
| Online Trophies | 0 |
| Missable Trophies | 17 (Trophies are missable due to the lack of Chapter Select or post-game Free-Roam; however, cumulative stats and collectibles carry over between playthroughs) |
| Glitched Trophies | 0 |
| Does difficulty affect trophies? | No. You can unlock all trophies on the lowest difficulty (“Story Mode”) and the easiest puzzle setting (“Hinted”). |
| Hardest Trophy | Fleeting Visit |
| Minimum Playthroughs Required | 2 Full Playthroughs + 3 Partial Reloads (via manual saves) |
| Free-Roam / Level Select after Story? | No. There is no Chapter Select or post-game Free-Roam. You must reload a manual save or start a new playthrough to access earlier areas. |
| New Game+ Mode? | Yes. Cumulative trophy progress carries over into New Game+. |
| Manual Saves | 1 Autosave Slot + 20 Manual Save Slots |
Introduction
Welcome to the Silent Hill Townfall Trophy Guide! Developed by Screen Burn (formerly No Code) and published by Annapurna Interactive in collaboration with Konami, Townfall offers a unique first-person perspective set in a fictional Scottish town, featuring a standalone narrative distinct from earlier entries in the franchise.
Mechanically and structurally, the game shares similarities with the Silent Hill 2 remake, blending open-ended town exploration with tight, linear narrative beats. A speedrun playthrough can be completed in under 2 hours, making the 4-hour speedrun requirement for Fleeting Visit very lenient. Collectible tracking and cumulative combat/stealth totals carry over between runs. Endings are determined primarily by the ratio of Discoveries (Clues and Documents) collected relative to your total enemy kill count.
Trophy Roadmap
Step 1: “Abandoned” Ending, All Collectibles & Optional No-Manual-Saves Run [8 Hours]
Focus your first playthrough on gathering every collectible while eliminating all enemies encountered.
- No Manual Saves (Reject The Help): Unlocking this trophy requires completing the game without making a manual save after the initial mandatory prompt. Auto-saves remain active throughout, and because “Story Mode” provides generous healing items, completing this step on your initial run is straightforward. If preferred, you can reserve this step for a dedicated third speedrun playthrough.
- Miscellaneous Trophies: If attempting Reject The Help during Step 1, defer combat/misc trophies like Long-Range Masonry, Pinpoint Inaccuracy, and Pull! to New Game+, as these are easiest to attempt with manual save reloads.
- Ending Trigger: Killing all available enemies guarantees triggering the Abandoned ending, which naturally aligns with a full collectible exploration run.
Step 2: “Justice” Ending Speedrun & NG+ Setup [3 Hours]
Start a New Game+ playthrough. This mode enables the requirements for the two joke endings (Dog and Sci-fi) while allowing you to target the lower-kill main endings.
- Requirements: Kill as few enemies as possible while recollecting every Clue and Document to alter your Discoveries ratio for the Justice ending.
- Speedrun Target (Fleeting Visit): Aim to finish in under 4 hours. You can toggle the speedrun timer in
Game Options > Show Time Played. The timer pauses inside the main Pause menu, but continues running during inventory management and cutscenes—be sure to skip all cutscenes immediately.
Step 3: Save Reloads for “Dog”, “Sci-fi”, and “Forever” Endings [2 Hours]
After securing the Justice ending, reload specific manual saves created during your NG+ run to quickly trigger the remaining alternate finishes:
- The Dog Ending
- The Sci-fi Ending
- The Forever Ending
(Optional) Step 4: Standalone Speedrun & Clean-up Run [2 Hours]
If you avoided combining the speedrun (Fleeting Visit) or the no-manual-save run (Reject The Help) during earlier steps, execute a minimal third playthrough focusing solely on critical-path puzzle solutions and necessary combat. Focusing strictly on mandatory objectives allows you to clear the campaign in roughly 90 to 120 minutes.

Story Progression & Main Objectives
Achievements unlocked naturally as you progress through the main narrative, escape the Otherworld, and reach key locations.
Story-related.
Story-related.
Story-related.
Story-related.
Story-related.
Story-related.
Boss Defeats & Key Encounters
Achievements earned by facing down major threats and bosses.
Story-related boss defeat.
Endings & Branching Paths
Achievements unlocked by fulfilling requirements for specific story conclusions and New Game Plus.
Unlock the Justice ending path.
Unlock the Forever ending path.
Unlock the Abandoned ending path.
Unlock the Dog ending path.
Unlock the Sci-fi ending path.
Finish New Game Plus.
Collectibles, Exploration & Secrets
Achievements tied to finding documents, postcards, signals, phone numbers, and exploring alternative areas.
Narrative interaction at the clinic.
Explore all options within the Alternate Facility.
Dial every available phone number.
Find half of the game’s documents.
Find every document.
Find all strange postcards.
Tune into every CRTV signal.
Equipment, Crafting & Combat Challenges
Achievements earned through combat execution, weapon milestones, crafting items, and specific tricks.
Acquire the Pistol-3000 weapon.
Acquire the Axe weapon.
Craft 20 items through combinations.
Secure kills with specified weapon types in one playthrough.
Perform a long-range headshot with a brick.
Perform a long-range Flare Gun headshot.
Silence 30 Widows.
Shoot a thrown bottle mid-air with the pistol.
Stealth, Distractions & Playstyle Restrictions
Achievements unlocked through stealth tactics, distractions, speedruns, and strict challenge runs.
Speedrun completion under 4 hours.
Stay hidden for 60 seconds.
Distract 10 enemies using world radios.
Distract 20 enemies using bottles.
Distract an enemy using a car alarm.
Refrain from using phones to save after meeting Richard.
Open every resource container.
Complete specific missions without consuming healing items.
Platinum / Mastery
The ultimate mastery achievement.
Unlock all other achievements in the game.
“Looking to double up on your platinums? Check out our comprehensive guide and updated list of PS4 to PS5 games that support save transfers and trophy auto-pop features.”



